Class fantasy
Judgement is not a weapon until restraint has failed.
Warriors who earned the right to judge. Their oaths bind violence to law and faith; they act with permission, not impulse, and fall publicly when they break it. Authority replaces brute force, and credibility governs their power. No bloodline is barred, but no one begins here either: a Paladin is promoted at level 100 from a Warrior or a Cleric who has already finished the road.
They control hostile attention, shield allies, and punish targets that refuse lawful surrender. Their power feels strongest when the room believes they have the right to act.
Credibility is the Paladin spine. A Paladin with authority can end a riot; a fallen one becomes proof that law is only theater.
